UE4 -Level White boxing BSP and Exporting to Maya

Work In Progress / 07 August 2020


Static Mesh replacement modeled in maya



All work by Kyle Horne - 2020

KyleHorne3D@gmail.com




Environment Art -E.A.R Full Sail Online Audit Course

Work In Progress / 06 August 2020

Environment Art Course using BSP layout for quick reference got examples from Gears of War, Darksiders III mainly. Want to combine a museum, mansion, lodge, and a crypt somehow, still picking out the theme.  

I want to contrast wood and stone with extravagance. I have not made a full level in Unreal since 2011 so it is a lot to relearn very quickly. I still have the basics down, but want to get better about using correct units on the grid and getting modular assets to fit nicely.

Reference: Mood Board


BSP in UE4

Mostly empty space BSP


Old Project - Shaker Bottle

Work In Progress / 08 July 2020

Shaker Bottle

Maya High Res unsmoothed and low res

UV for low res

All work by Kyle Horne 2020

CT- Scanner Update

Work In Progress / 03 July 2020

CT Scanner Updates. Had to upres the large model and export again.  UV's and Material iD Sets had to be fixed so that the textures would carry over. 
  


CT Scanner Textured

Work In Progress / 29 June 2020

CT Scanner in Substance Painter


CT Scanner Textures



  


CT Scanner UV

Work In Progress / 27 June 2020

I could spend some time optimizing the 0-1 space, but I want to spend 2 days texturing. 


  

Texture Painting and Sculpting Week 4 Final Progress

Work In Progress / 26 June 2020

Due to Time and Planning I am done with the High Res. Have to reduce and UV tomorrow. 


CT Scanner

-Kyle Horne

KyleHorne3D@gmail.com

Texture Painting and Sculpting Course Week 3

Work In Progress / 22 June 2020

I followed a tutorial to texture the Lantern in Substance Painter.  For the crates, I UV'ed and textured them in painter. 


Week 2 Turn in for Texture Painting and Sculpting.

Work In Progress / 16 June 2020

Rope

Wood

Ground


Stylized Stone

Stone Wall



Learning Substance Designer

Work In Progress / 13 June 2020

Ground Material 

Ground Material Early Stage